THE EFFECT OF ROLE PLAY METHOD WITH GAMIFICATION APPROACH TO IMPROVE STUDENT LEARNING OUTCOMES IN HIWAR LEARNING

Authors

  • Amir Supriatna, Fitri Andriani Fatimah, Ayu Nurhidayanti, Cantika Hazanah Azahra, Sri Mulyani, Nantia Sri Zahra Author

Abstract

This study describes the effect of the Role Play Method with the Gamification Approach to improve student learning outcomes in hiwar learning at Madrasah Tsanawiyah Danul Falah. The use of this method is to overcome learning obstacles in students, such as difficulty in understanding the material and lack of motivation to learn. This study uses a quantitative research approach with a quasi-experimental design, because this study has a control class and an experimental class. The data analysis technique used in this study is an independent t test which was previously tested for prerequisites, namely normality test and homogeneity test. The results of the data analysis showed that the experimental and control class data met the prerequisite test, which was then carried out the independent t test. The results of the Independent t test show that the significance value of 0.002 is smaller than 0.05, from these results there is a significant effect on student learning outcomes. The results of this study indicate an increase in student learning outcomes in hiwar learning after using the Role Play method with the Gamification Approach. Thus, this study can prove that the Role Play method can be an effective alternative way to improve student learning outcomes in Arabic, one of which is hiwar learning.

Downloads

Published

2024-08-20

Issue

Section

Articles

How to Cite

THE EFFECT OF ROLE PLAY METHOD WITH GAMIFICATION APPROACH TO IMPROVE STUDENT LEARNING OUTCOMES IN HIWAR LEARNING. (2024). Forum for Linguistic Studies, 6(2), 630-638. https://acad-pubs.com/index.php/FLS/article/view/213